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Ben Skeggs authored
TTM was changed a while back to allow for pipelining of buffer moves, and
part of this was the removal of waiting for a BO to idle before calling
move(), placing the responsibility on the driver to do this if required.

That's all well and good, except, we make use of move_notify() to handle
mapping/unmapping from the GPU VMM as move() isn't called on all paths.

This commit adds a wait before unmapping from a VMM in move_notify(), to
prevent GPU page faults where a buffer is still being accessed.

Signed-off-by: default avatarBen Skeggs <bskeggs@redhat.com>
Cc: stable@vger.kernel.org [v4.8+]
10dcab3e
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