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Ben Skeggs authored
Exposes a bunch of the new features that became possible as a result
of the earlier commits.  DRM will build on this in the future to add
support for features such as SCG ("async compute") and multi-device
rendering, as part of the work necessary to be able to write a half-
decent vulkan driver - finally.

For the moment, this just crudely ports DRM to the API changes.

- channel class interfaces now the same for all HW classes
- channel group class exposed (SCG)
- channel runqueue selector exposed (SCG)
- channel sub-device id control exposed (multi-device rendering)
- channel names in logging will reflect creating process, not fd owner
- explicit USERD allocation required by VOLTA_CHANNEL_GPFIFO_A and newer
- drm is smarter about determining the appropriate channel class to use

Signed-off-by: default avatarBen Skeggs <bskeggs@redhat.com>
Reviewed-by: default avatarLyude Paul <lyude@redhat.com>
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