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/******************************************************************************
 *
 * COPYRIGHT © 2014 VMware, Inc., Palo Alto, CA., USA
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 ******************************************************************************/

#include "vmwgfx_kms.h"
#include "device_include/svga3d_surfacedefs.h"
#include <drm/drm_plane_helper.h>

#define vmw_crtc_to_stdu(x) \
	container_of(x, struct vmw_screen_target_display_unit, base.crtc)
#define vmw_encoder_to_stdu(x) \
	container_of(x, struct vmw_screen_target_display_unit, base.encoder)
#define vmw_connector_to_stdu(x) \
	container_of(x, struct vmw_screen_target_display_unit, base.connector)



enum stdu_content_type {
	SAME_AS_DISPLAY = 0,
	SEPARATE_SURFACE,
	SEPARATE_DMA
};

/**
 * struct vmw_stdu_dirty - closure structure for the update functions
 *
 * @base: The base type we derive from. Used by vmw_kms_helper_dirty().
 * @transfer: Transfer direction for DMA command.
 * @left: Left side of bounding box.
 * @right: Right side of bounding box.
 * @top: Top side of bounding box.
 * @bottom: Bottom side of bounding box.
 * @buf: DMA buffer when DMA-ing between buffer and screen targets.
 * @sid: Surface ID when copying between surface and screen targets.
 */
struct vmw_stdu_dirty {
	struct vmw_kms_dirty base;
	SVGA3dTransferType  transfer;
	s32 left, right, top, bottom;
	u32 pitch;
	union {
		struct vmw_dma_buffer *buf;
		u32 sid;
	};
};

/*
 * SVGA commands that are used by this code. Please see the device headers
 * for explanation.
 */
struct vmw_stdu_update {
	SVGA3dCmdHeader header;
	SVGA3dCmdUpdateGBScreenTarget body;
};

struct vmw_stdu_dma {
	SVGA3dCmdHeader     header;
	SVGA3dCmdSurfaceDMA body;
};

struct vmw_stdu_surface_copy {
	SVGA3dCmdHeader      header;
	SVGA3dCmdSurfaceCopy body;
};


/**
 * struct vmw_screen_target_display_unit
 *
 * @base: VMW specific DU structure
 * @display_srf: surface to be displayed.  The dimension of this will always
 *               match the display mode.  If the display mode matches
 *               content_vfbs dimensions, then this is a pointer into the
 *               corresponding field in content_vfbs.  If not, then this
 *               is a separate buffer to which content_vfbs will blit to.
 * @content_fb: holds the rendered content, can be a surface or DMA buffer
 * @content_type:  content_fb type
 * @defined:  true if the current display unit has been initialized
 */
struct vmw_screen_target_display_unit {
	struct vmw_display_unit base;

	struct vmw_surface     *display_srf;
	struct drm_framebuffer *content_fb;

	enum stdu_content_type content_fb_type;

	bool defined;
};



static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu);



/******************************************************************************
 * Screen Target Display Unit helper Functions
 *****************************************************************************/

/**
 * vmw_stdu_pin_display - pins the resource associated with the display surface
 *
 * @stdu: contains the display surface
 *
 * Since the display surface can either be a private surface allocated by us,
 * or it can point to the content surface, we use this function to not pin the
 * same resource twice.
 */
static int vmw_stdu_pin_display(struct vmw_screen_target_display_unit *stdu)
{
	return vmw_resource_pin(&stdu->display_srf->res, false);
}



/**
 * vmw_stdu_unpin_display - unpins the resource associated with display surface
 *
 * @stdu: contains the display surface
 *
 * If the display surface was privatedly allocated by
 * vmw_surface_gb_priv_define() and not registered as a framebuffer, then it
 * won't be automatically cleaned up when all the framebuffers are freed.  As
 * such, we have to explicitly call vmw_resource_unreference() to get it freed.
 */
static void vmw_stdu_unpin_display(struct vmw_screen_target_display_unit *stdu)
{
	if (stdu->display_srf) {
		struct vmw_resource *res = &stdu->display_srf->res;

		vmw_resource_unpin(res);

		if (stdu->content_fb_type != SAME_AS_DISPLAY) {
			vmw_resource_unreference(&res);
			stdu->content_fb_type = SAME_AS_DISPLAY;
		}

		stdu->display_srf = NULL;
	}
}



/******************************************************************************
 * Screen Target Display Unit CRTC Functions
 *****************************************************************************/


/**
 * vmw_stdu_crtc_destroy - cleans up the STDU
 *
 * @crtc: used to get a reference to the containing STDU
 */
static void vmw_stdu_crtc_destroy(struct drm_crtc *crtc)
{
	vmw_stdu_destroy(vmw_crtc_to_stdu(crtc));
}

/**
 * vmw_stdu_define_st - Defines a Screen Target
 *
 * @dev_priv:  VMW DRM device
 * @stdu: display unit to create a Screen Target for
 *
 * Creates a STDU that we can used later.  This function is called whenever the
 * framebuffer size changes.
 *
 * RETURNs:
 * 0 on success, error code on failure
 */
static int vmw_stdu_define_st(struct vmw_private *dev_priv,
			      struct vmw_screen_target_display_unit *stdu)
{
	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDefineGBScreenTarget body;
	} *cmd;

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));

	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Out of FIFO space defining Screen Target\n");
		return -ENOMEM;
	}

	cmd->header.id   = SVGA_3D_CMD_DEFINE_GB_SCREENTARGET;
	cmd->header.size = sizeof(cmd->body);

	cmd->body.stid   = stdu->base.unit;
	cmd->body.width  = stdu->display_srf->base_size.width;
	cmd->body.height = stdu->display_srf->base_size.height;
	cmd->body.flags  = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0;
	cmd->body.dpi    = 0;
	cmd->body.xRoot  = stdu->base.crtc.x;
	cmd->body.yRoot  = stdu->base.crtc.y;

	if (!stdu->base.is_implicit) {
		cmd->body.xRoot  = stdu->base.gui_x;
		cmd->body.yRoot  = stdu->base.gui_y;
	}

	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	stdu->defined = true;

	return 0;
}



/**
 * vmw_stdu_bind_st - Binds a surface to a Screen Target
 *
 * @dev_priv: VMW DRM device
 * @stdu: display unit affected
 * @res: Buffer to bind to the screen target.  Set to NULL to blank screen.
 *
 * Binding a surface to a Screen Target the same as flipping
 */
static int vmw_stdu_bind_st(struct vmw_private *dev_priv,
			    struct vmw_screen_target_display_unit *stdu,
			    struct vmw_resource *res)
{
	SVGA3dSurfaceImageId image;

	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdBindGBScreenTarget body;
	} *cmd;


	if (!stdu->defined) {
		DRM_ERROR("No screen target defined\n");
		return -EINVAL;
	}

	/* Set up image using information in vfb */
	memset(&image, 0, sizeof(image));
	image.sid = res ? res->id : SVGA3D_INVALID_ID;

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));

	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Out of FIFO space binding a screen target\n");
		return -ENOMEM;
	}

	cmd->header.id   = SVGA_3D_CMD_BIND_GB_SCREENTARGET;
	cmd->header.size = sizeof(cmd->body);

	cmd->body.stid   = stdu->base.unit;
	cmd->body.image  = image;

	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	return 0;
}

/**
 * vmw_stdu_populate_update - populate an UPDATE_GB_SCREENTARGET command with a
 * bounding box.
 *
 * @cmd: Pointer to command stream.
 * @unit: Screen target unit.
 * @left: Left side of bounding box.
 * @right: Right side of bounding box.
 * @top: Top side of bounding box.
 * @bottom: Bottom side of bounding box.
 */
static void vmw_stdu_populate_update(void *cmd, int unit,
				     s32 left, s32 right, s32 top, s32 bottom)
{
	struct vmw_stdu_update *update = cmd;

	update->header.id   = SVGA_3D_CMD_UPDATE_GB_SCREENTARGET;
	update->header.size = sizeof(update->body);
	update->body.stid   = unit;
	update->body.rect.x = left;
	update->body.rect.y = top;
	update->body.rect.w = right - left;
	update->body.rect.h = bottom - top;
}
 * vmw_stdu_update_st - Full update of a Screen Target
 *
 * @dev_priv: VMW DRM device
 * @stdu: display unit affected
 *
 * This function needs to be called whenever the content of a screen
 * target has changed completely. Typically as a result of a backing
 * surface change.
 *
 * RETURNS:
 * 0 on success, error code on failure
 */
static int vmw_stdu_update_st(struct vmw_private *dev_priv,
			      struct vmw_screen_target_display_unit *stdu)
	struct vmw_stdu_update *cmd;
	struct drm_crtc *crtc = &stdu->base.crtc;

	if (!stdu->defined) {
		DRM_ERROR("No screen target defined");
		return -EINVAL;
	}

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));

	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Out of FIFO space updating a Screen Target\n");
		return -ENOMEM;
	}

	vmw_stdu_populate_update(cmd, stdu->base.unit, 0, crtc->mode.hdisplay,
				 0, crtc->mode.vdisplay);

	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	return 0;
}



/**
 * vmw_stdu_destroy_st - Destroy a Screen Target
 *
 * @dev_priv:  VMW DRM device
 * @stdu: display unit to destroy
 */
static int vmw_stdu_destroy_st(struct vmw_private *dev_priv,
			       struct vmw_screen_target_display_unit *stdu)
{
	int    ret;

	struct {
		SVGA3dCmdHeader header;
		SVGA3dCmdDestroyGBScreenTarget body;
	} *cmd;


	/* Nothing to do if not successfully defined */
	if (unlikely(!stdu->defined))
		return 0;

	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));

	if (unlikely(cmd == NULL)) {
		DRM_ERROR("Out of FIFO space, screen target not destroyed\n");
		return -ENOMEM;
	}

	cmd->header.id   = SVGA_3D_CMD_DESTROY_GB_SCREENTARGET;
	cmd->header.size = sizeof(cmd->body);

	cmd->body.stid   = stdu->base.unit;

	vmw_fifo_commit(dev_priv, sizeof(*cmd));

	/* Force sync */
	ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ);
	if (unlikely(ret != 0))
		DRM_ERROR("Failed to sync with HW");

	stdu->defined = false;

	return ret;
}



/**
 * vmw_stdu_crtc_set_config - Sets a mode
 *
 * @set:  mode parameters
 *
 * This function is the device-specific portion of the DRM CRTC mode set.
 * For the SVGA device, we do this by defining a Screen Target, binding a
 * GB Surface to that target, and finally update the screen target.
 *
 * RETURNS:
 * 0 on success, error code otherwise
 */
static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
{
	struct vmw_private *dev_priv;
	struct vmw_screen_target_display_unit *stdu;
	struct vmw_framebuffer *vfb;
	struct vmw_framebuffer_surface *new_vfbs;
	struct drm_display_mode *mode;
	struct drm_framebuffer  *new_fb;
	struct drm_crtc      *crtc;
	struct drm_encoder   *encoder;
	struct drm_connector *connector;
	int    ret;


	if (!set || !set->crtc)
		return -EINVAL;

	crtc     = set->crtc;
	crtc->x  = set->x;
	crtc->y  = set->y;
	stdu     = vmw_crtc_to_stdu(crtc);
	mode     = set->mode;
	new_fb   = set->fb;
	dev_priv = vmw_priv(crtc->dev);


	if (set->num_connectors > 1) {
		DRM_ERROR("Too many connectors\n");
		return -EINVAL;
	}

	if (set->num_connectors == 1 &&
	    set->connectors[0] != &stdu->base.connector) {
		DRM_ERROR("Connectors don't match %p %p\n",
			set->connectors[0], &stdu->base.connector);
		return -EINVAL;
	}


	/* Since they always map one to one these are safe */
	connector = &stdu->base.connector;
	encoder   = &stdu->base.encoder;


	/*
	 * After this point the CRTC will be considered off unless a new fb
	 * is bound
	 */
	if (stdu->defined) {
		/* Unbind current surface by binding an invalid one */
		ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
		if (unlikely(ret != 0))
			return ret;

		/* Update Screen Target, display will now be blank */
		if (crtc->primary->fb) {
			vmw_stdu_update_st(dev_priv, stdu);
			if (unlikely(ret != 0))
				return ret;
		}

		crtc->primary->fb  = NULL;
		crtc->enabled      = false;
		encoder->crtc      = NULL;
		connector->encoder = NULL;

		vmw_stdu_unpin_display(stdu);
		stdu->content_fb      = NULL;
		stdu->content_fb_type = SAME_AS_DISPLAY;

		ret = vmw_stdu_destroy_st(dev_priv, stdu);
		/* The hardware is hung, give up */
		if (unlikely(ret != 0))
			return ret;
	}


	/* Any of these conditions means the caller wants CRTC off */
	if (set->num_connectors == 0 || !mode || !new_fb)
		return 0;


	if (set->x + mode->hdisplay > new_fb->width ||
	    set->y + mode->vdisplay > new_fb->height) {
		DRM_ERROR("Set outside of framebuffer\n");
		return -EINVAL;
	}

	stdu->content_fb = new_fb;
	vfb = vmw_framebuffer_to_vfb(stdu->content_fb);

	if (vfb->dmabuf)
		stdu->content_fb_type = SEPARATE_DMA;

	/*
	 * If the requested mode is different than the width and height
	 * of the FB or if the content buffer is a DMA buf, then allocate
	 * a display FB that matches the dimension of the mode
	 */
	if (mode->hdisplay != new_fb->width  ||
	    mode->vdisplay != new_fb->height ||
	    stdu->content_fb_type != SAME_AS_DISPLAY) {
		struct vmw_surface content_srf;
		struct drm_vmw_size display_base_size = {0};
		struct vmw_surface *display_srf;


		display_base_size.width  = mode->hdisplay;
		display_base_size.height = mode->vdisplay;
		display_base_size.depth  = 1;

		/*
		 * If content buffer is a DMA buf, then we have to construct
		 * surface info
		 */
		if (stdu->content_fb_type == SEPARATE_DMA) {

			switch (new_fb->bits_per_pixel) {
			case 32:
				content_srf.format = SVGA3D_X8R8G8B8;
				break;

			case 16:
				content_srf.format = SVGA3D_R5G6B5;
				break;

			case 8:
				content_srf.format = SVGA3D_P8;
				break;

			default:
				DRM_ERROR("Invalid format\n");
				ret = -EINVAL;
				goto err_unref_content;
			}

			content_srf.flags             = 0;
			content_srf.mip_levels[0]     = 1;
			content_srf.multisample_count = 0;
		} else {

			stdu->content_fb_type = SEPARATE_SURFACE;

			new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
			content_srf = *new_vfbs->surface;
		}


		ret = vmw_surface_gb_priv_define(crtc->dev,
				0, /* because kernel visible only */
				content_srf.flags,
				content_srf.format,
				true, /* a scanout buffer */
				content_srf.mip_levels[0],
				content_srf.multisample_count,
				display_base_size,
				&display_srf);
		if (unlikely(ret != 0)) {
			DRM_ERROR("Cannot allocate a display FB.\n");
			goto err_unref_content;
		}

		stdu->display_srf = display_srf;
	} else {
		new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
		stdu->display_srf = new_vfbs->surface;
	}


	ret = vmw_stdu_pin_display(stdu);
	if (unlikely(ret != 0)) {
		stdu->display_srf = NULL;
		goto err_unref_content;
	}

	vmw_svga_enable(dev_priv);

	/*
	 * Steps to displaying a surface, assume surface is already
	 * bound:
	 *   1.  define a screen target
	 *   2.  bind a fb to the screen target
	 *   3.  update that screen target (this is done later by
	 *       vmw_kms_stdu_do_surface_dirty_or_present)
	 */
	ret = vmw_stdu_define_st(dev_priv, stdu);
	if (unlikely(ret != 0))
		goto err_unpin_display_and_content;

	ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
	if (unlikely(ret != 0))
		goto err_unpin_destroy_st;


	connector->encoder = encoder;
	encoder->crtc      = crtc;

	crtc->mode    = *mode;
	crtc->primary->fb = new_fb;
	crtc->enabled = true;

	return ret;

err_unpin_destroy_st:
	vmw_stdu_destroy_st(dev_priv, stdu);
err_unpin_display_and_content:
	vmw_stdu_unpin_display(stdu);
err_unref_content:
	stdu->content_fb = NULL;
	return ret;
}



/**
 * vmw_stdu_crtc_page_flip - Binds a buffer to a screen target
 *
 * @crtc: CRTC to attach FB to
 * @fb: FB to attach
 * @event: Event to be posted. This event should've been alloced
 *         using k[mz]alloc, and should've been completely initialized.
 * @page_flip_flags: Input flags.
 *
 * If the STDU uses the same display and content buffers, i.e. a true flip,
 * this function will replace the existing display buffer with the new content
 * buffer.
 *
 * If the STDU uses different display and content buffers, i.e. a blit, then
 * only the content buffer will be updated.
 *
 * RETURNS:
 * 0 on success, error code on failure
 */
static int vmw_stdu_crtc_page_flip(struct drm_crtc *crtc,
				   struct drm_framebuffer *new_fb,
				   struct drm_pending_vblank_event *event,
				   uint32_t flags)

{
	struct vmw_private *dev_priv = vmw_priv(crtc->dev);
	struct vmw_screen_target_display_unit *stdu;
	int ret;

	if (crtc == NULL)
		return -EINVAL;

	dev_priv          = vmw_priv(crtc->dev);
	stdu              = vmw_crtc_to_stdu(crtc);
	crtc->primary->fb = new_fb;
	stdu->content_fb  = new_fb;

	if (stdu->display_srf) {
		/*
		 * If the display surface is the same as the content surface
		 * then remove the reference
		 */
		if (stdu->content_fb_type == SAME_AS_DISPLAY) {
			if (stdu->defined) {
				/* Unbind the current surface */
				ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
				if (unlikely(ret != 0))
					goto err_out;
			}
			vmw_stdu_unpin_display(stdu);
			stdu->display_srf = NULL;
		}
	}


	if (!new_fb) {
		/* Blanks the display */
		(void) vmw_stdu_update_st(dev_priv, stdu);

		return 0;
	}


	if (stdu->content_fb_type == SAME_AS_DISPLAY) {
		stdu->display_srf = vmw_framebuffer_to_vfbs(new_fb)->surface;
		ret = vmw_stdu_pin_display(stdu);
		if (ret) {
			stdu->display_srf = NULL;
			goto err_out;
		}

		/* Bind display surface */
		ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
		if (unlikely(ret != 0))
			goto err_unpin_display_and_content;
	}

	/* Update display surface: after this point everything is bound */
	ret = vmw_stdu_update_st(dev_priv, stdu);
	if (unlikely(ret != 0))
		return ret;

	if (event) {
		struct vmw_fence_obj *fence = NULL;
		struct drm_file *file_priv = event->base.file_priv;

		vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
		if (!fence)
			return -ENOMEM;

		ret = vmw_event_fence_action_queue(file_priv, fence,
						   &event->base,
						   &event->event.tv_sec,
						   &event->event.tv_usec,
						   true);
		vmw_fence_obj_unreference(&fence);
	}

	return ret;

err_unpin_display_and_content:
	vmw_stdu_unpin_display(stdu);
err_out:
	crtc->primary->fb = NULL;
	stdu->content_fb = NULL;
	return ret;
}


/**
 * vmw_stdu_dmabuf_clip - Callback to encode a suface DMA command cliprect
 *
 * @dirty: The closure structure.
 *
 * Encodes a surface DMA command cliprect and updates the bounding box
 * for the DMA.
 */
static void vmw_stdu_dmabuf_clip(struct vmw_kms_dirty *dirty)
{
	struct vmw_stdu_dirty *ddirty =
		container_of(dirty, struct vmw_stdu_dirty, base);
	struct vmw_stdu_dma *cmd = dirty->cmd;
	struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];

	blit += dirty->num_hits;
	blit->srcx = dirty->fb_x;
	blit->srcy = dirty->fb_y;
	blit->x = dirty->unit_x1;
	blit->y = dirty->unit_y1;
	blit->d = 1;
	blit->w = dirty->unit_x2 - dirty->unit_x1;
	blit->h = dirty->unit_y2 - dirty->unit_y1;
	dirty->num_hits++;

	if (ddirty->transfer != SVGA3D_WRITE_HOST_VRAM)
		return;

	/* Destination bounding box */
	ddirty->left = min_t(s32, ddirty->left, dirty->unit_x1);
	ddirty->top = min_t(s32, ddirty->top, dirty->unit_y1);
	ddirty->right = max_t(s32, ddirty->right, dirty->unit_x2);
	ddirty->bottom = max_t(s32, ddirty->bottom, dirty->unit_y2);
}

/**
 * vmw_stdu_dmabuf_fifo_commit - Callback to fill in and submit a DMA command.
 *
 * @dirty: The closure structure.
 *
 * Fills in the missing fields in a DMA command, and optionally encodes
 * a screen target update command, depending on transfer direction.
 */
static void vmw_stdu_dmabuf_fifo_commit(struct vmw_kms_dirty *dirty)
{
	struct vmw_stdu_dirty *ddirty =
		container_of(dirty, struct vmw_stdu_dirty, base);
	struct vmw_screen_target_display_unit *stdu =
		container_of(dirty->unit, typeof(*stdu), base);
	struct vmw_stdu_dma *cmd = dirty->cmd;
	struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];
	SVGA3dCmdSurfaceDMASuffix *suffix =
		(SVGA3dCmdSurfaceDMASuffix *) &blit[dirty->num_hits];
	size_t blit_size = sizeof(*blit) * dirty->num_hits + sizeof(*suffix);

	if (!dirty->num_hits) {
		vmw_fifo_commit(dirty->dev_priv, 0);
		return;
	}

	cmd->header.id = SVGA_3D_CMD_SURFACE_DMA;
	cmd->header.size = sizeof(cmd->body) + blit_size;
	vmw_bo_get_guest_ptr(&ddirty->buf->base, &cmd->body.guest.ptr);
	cmd->body.guest.pitch = ddirty->pitch;
	cmd->body.host.sid = stdu->display_srf->res.id;
	cmd->body.host.face = 0;
	cmd->body.host.mipmap = 0;
	cmd->body.transfer = ddirty->transfer;
	suffix->suffixSize = sizeof(*suffix);
	suffix->maximumOffset = ddirty->buf->base.num_pages * PAGE_SIZE;

	if (ddirty->transfer == SVGA3D_WRITE_HOST_VRAM) {
		blit_size += sizeof(struct vmw_stdu_update);

		vmw_stdu_populate_update(&suffix[1], stdu->base.unit,
					 ddirty->left, ddirty->right,
					 ddirty->top, ddirty->bottom);
	}

	vmw_fifo_commit(dirty->dev_priv, sizeof(*cmd) + blit_size);

	ddirty->left = ddirty->top = S32_MAX;
	ddirty->right = ddirty->bottom = S32_MIN;
}

/**
 * vmw_kms_stdu_dma - Perform a DMA transfer between a dma-buffer backed
 * framebuffer and the screen target system.
 *
 * @dev_priv: Pointer to the device private structure.
 * @file_priv: Pointer to a struct drm-file identifying the caller. May be
 * set to NULL, but then @user_fence_rep must also be set to NULL.
 * @vfb: Pointer to the dma-buffer backed framebuffer.
 * @clips: Array of clip rects. Either @clips or @vclips must be NULL.
 * @vclips: Alternate array of clip rects. Either @clips or @vclips must
 * be NULL.
 * @num_clips: Number of clip rects in @clips or @vclips.
 * @increment: Increment to use when looping over @clips or @vclips.
 * @to_surface: Whether to DMA to the screen target system as opposed to
 * from the screen target system.
 * @interruptible: Whether to perform waits interruptible if possible.
 *
 * If DMA-ing till the screen target system, the function will also notify
 * the screen target system that a bounding box of the cliprects has been
 * updated.
 * Returns 0 on success, negative error code on failure. -ERESTARTSYS if
 * interrupted.
 */
int vmw_kms_stdu_dma(struct vmw_private *dev_priv,
		     struct drm_file *file_priv,
		     struct vmw_framebuffer *vfb,
		     struct drm_vmw_fence_rep __user *user_fence_rep,
		     struct drm_clip_rect *clips,
		     struct drm_vmw_rect *vclips,
		     uint32_t num_clips,
		     int increment,
		     bool to_surface,
		     bool interruptible)
{
	struct vmw_dma_buffer *buf =
		container_of(vfb, struct vmw_framebuffer_dmabuf, base)->buffer;
	struct vmw_stdu_dirty ddirty;
	int ret;

	ret = vmw_kms_helper_buffer_prepare(dev_priv, buf, interruptible,
					    false);
	if (ret)
		return ret;

	ddirty.transfer = (to_surface) ? SVGA3D_WRITE_HOST_VRAM :
		SVGA3D_READ_HOST_VRAM;
	ddirty.left = ddirty.top = S32_MAX;
	ddirty.right = ddirty.bottom = S32_MIN;
	ddirty.pitch = vfb->base.pitches[0];
	ddirty.buf = buf;
	ddirty.base.fifo_commit = vmw_stdu_dmabuf_fifo_commit;
	ddirty.base.clip = vmw_stdu_dmabuf_clip;
	ddirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_dma) +
		num_clips * sizeof(SVGA3dCopyBox) +
		sizeof(SVGA3dCmdSurfaceDMASuffix);
	if (to_surface)
		ddirty.base.fifo_reserve_size += sizeof(struct vmw_stdu_update);

	ret = vmw_kms_helper_dirty(dev_priv, vfb, clips, vclips,
				   0, 0, num_clips, increment, &ddirty.base);
	vmw_kms_helper_buffer_finish(dev_priv, file_priv, buf, NULL,
				     user_fence_rep);

	return ret;
}

/**
 * vmw_stdu_surface_clip - Callback to encode a surface copy command cliprect
 *
 * @dirty: The closure structure.
 *
 * Encodes a surface copy command cliprect and updates the bounding box
 * for the copy.
 */
static void vmw_kms_stdu_surface_clip(struct vmw_kms_dirty *dirty)
{
	struct vmw_stdu_dirty *sdirty =
		container_of(dirty, struct vmw_stdu_dirty, base);
	struct vmw_stdu_surface_copy *cmd = dirty->cmd;
	struct vmw_screen_target_display_unit *stdu =
		container_of(dirty->unit, typeof(*stdu), base);

	if (sdirty->sid != stdu->display_srf->res.id) {
		struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];

		blit += dirty->num_hits;
		blit->srcx = dirty->fb_x;
		blit->srcy = dirty->fb_y;
		blit->x = dirty->unit_x1;
		blit->y = dirty->unit_y1;
		blit->d = 1;
		blit->w = dirty->unit_x2 - dirty->unit_x1;
		blit->h = dirty->unit_y2 - dirty->unit_y1;
	}

	dirty->num_hits++;

	/* Destination bounding box */
	sdirty->left = min_t(s32, sdirty->left, dirty->unit_x1);
	sdirty->top = min_t(s32, sdirty->top, dirty->unit_y1);
	sdirty->right = max_t(s32, sdirty->right, dirty->unit_x2);
	sdirty->bottom = max_t(s32, sdirty->bottom, dirty->unit_y2);
}

/**
 * vmw_stdu_surface_fifo_commit - Callback to fill in and submit a surface
 * copy command.
 *
 * @dirty: The closure structure.
 *
 * Fills in the missing fields in a surface copy command, and encodes a screen
 * target update command.
 */
static void vmw_kms_stdu_surface_fifo_commit(struct vmw_kms_dirty *dirty)
{
	struct vmw_stdu_dirty *sdirty =
		container_of(dirty, struct vmw_stdu_dirty, base);
	struct vmw_screen_target_display_unit *stdu =
		container_of(dirty->unit, typeof(*stdu), base);
	struct vmw_stdu_surface_copy *cmd = dirty->cmd;
	struct vmw_stdu_update *update;
	size_t blit_size = sizeof(SVGA3dCopyBox) * dirty->num_hits;
	size_t commit_size;

	if (!dirty->num_hits) {
		vmw_fifo_commit(dirty->dev_priv, 0);
		return;
	}

	if (sdirty->sid != stdu->display_srf->res.id) {
		struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];

		cmd->header.id = SVGA_3D_CMD_SURFACE_COPY;
		cmd->header.size = sizeof(cmd->body) + blit_size;
		cmd->body.src.sid = sdirty->sid;
		cmd->body.dest.sid = stdu->display_srf->res.id;
		update = (struct vmw_stdu_update *) &blit[dirty->num_hits];
		commit_size = sizeof(*cmd) + blit_size + sizeof(*update);
	} else {
		update = dirty->cmd;
		commit_size = sizeof(*update);
	}

	vmw_stdu_populate_update(update, stdu->base.unit, sdirty->left,
				 sdirty->right, sdirty->top, sdirty->bottom);

	vmw_fifo_commit(dirty->dev_priv, commit_size);

	sdirty->left = sdirty->top = S32_MAX;
	sdirty->right = sdirty->bottom = S32_MIN;
}

/**
 * vmw_kms_stdu_surface_dirty - Dirty part of a surface backed framebuffer
 *
 * @dev_priv: Pointer to the device private structure.
 * @framebuffer: Pointer to the surface-buffer backed framebuffer.
 * @clips: Array of clip rects. Either @clips or @vclips must be NULL.
 * @vclips: Alternate array of clip rects. Either @clips or @vclips must
 * be NULL.
 * @srf: Pointer to surface to blit from. If NULL, the surface attached
 * to @framebuffer will be used.
 * @dest_x: X coordinate offset to align @srf with framebuffer coordinates.
 * @dest_y: Y coordinate offset to align @srf with framebuffer coordinates.
 * @num_clips: Number of clip rects in @clips.
 * @inc: Increment to use when looping over @clips.
 * @out_fence: If non-NULL, will return a ref-counted pointer to a
 * struct vmw_fence_obj. The returned fence pointer may be NULL in which
 * case the device has already synchronized.
 *
 * Returns 0 on success, negative error code on failure. -ERESTARTSYS if
 * interrupted.
 */
int vmw_kms_stdu_surface_dirty(struct vmw_private *dev_priv,
			       struct vmw_framebuffer *framebuffer,
			       struct drm_clip_rect *clips,
			       struct drm_vmw_rect *vclips,
			       struct vmw_resource *srf,
			       s32 dest_x,
			       s32 dest_y,
			       unsigned num_clips, int inc,
			       struct vmw_fence_obj **out_fence)
{
	struct vmw_framebuffer_surface *vfbs =