/****************************************************************************** * * Copyright © 2014 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * ******************************************************************************/ #include "vmwgfx_kms.h" #include "svga3d_surfacedefs.h" #include <drm/drm_plane_helper.h> #define vmw_crtc_to_stdu(x) \ container_of(x, struct vmw_screen_target_display_unit, base.crtc) #define vmw_encoder_to_stdu(x) \ container_of(x, struct vmw_screen_target_display_unit, base.encoder) #define vmw_connector_to_stdu(x) \ container_of(x, struct vmw_screen_target_display_unit, base.connector) enum stdu_content_type { SAME_AS_DISPLAY = 0, SEPARATE_SURFACE, SEPARATE_DMA }; /** * struct vmw_screen_target_display_unit * * @base: VMW specific DU structure * @display_srf: surface to be displayed. The dimension of this will always * match the display mode. If the display mode matches * content_vfbs dimensions, then this is a pointer into the * corresponding field in content_vfbs. If not, then this * is a separate buffer to which content_vfbs will blit to. * @content_fb: holds the rendered content, can be a surface or DMA buffer * @content_type: content_fb type * @defined: true if the current display unit has been initialized */ struct vmw_screen_target_display_unit { struct vmw_display_unit base; struct vmw_surface *display_srf; struct drm_framebuffer *content_fb; enum stdu_content_type content_fb_type; bool defined; }; static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu); /****************************************************************************** * Screen Target Display Unit helper Functions *****************************************************************************/ /** * vmw_stdu_pin_display - pins the resource associated with the display surface * * @stdu: contains the display surface * * Since the display surface can either be a private surface allocated by us, * or it can point to the content surface, we use this function to not pin the * same resource twice. */ static int vmw_stdu_pin_display(struct vmw_screen_target_display_unit *stdu) { return vmw_resource_pin(&stdu->display_srf->res, false); } /** * vmw_stdu_unpin_display - unpins the resource associated with display surface * * @stdu: contains the display surface * * If the display surface was privatedly allocated by * vmw_surface_gb_priv_define() and not registered as a framebuffer, then it * won't be automatically cleaned up when all the framebuffers are freed. As * such, we have to explicitly call vmw_resource_unreference() to get it freed. */ static void vmw_stdu_unpin_display(struct vmw_screen_target_display_unit *stdu) { if (stdu->display_srf) { struct vmw_resource *res = &stdu->display_srf->res; vmw_resource_unpin(res); if (stdu->content_fb_type != SAME_AS_DISPLAY) { vmw_resource_unreference(&res); stdu->content_fb_type = SAME_AS_DISPLAY; } stdu->display_srf = NULL; } } /****************************************************************************** * Screen Target Display Unit CRTC Functions *****************************************************************************/ /** * vmw_stdu_crtc_destroy - cleans up the STDU * * @crtc: used to get a reference to the containing STDU */ static void vmw_stdu_crtc_destroy(struct drm_crtc *crtc) { vmw_stdu_destroy(vmw_crtc_to_stdu(crtc)); } /** * vmw_stdu_dma_update - Update DMA buf dirty region on the SVGA device * * @dev_priv: VMW DRM device * @file_priv: Pointer to a drm file private structure * @vfbs: VMW framebuffer surface that may need a DMA buf update * @x: top/left corner of the content area to blit from * @y: top/left corner of the content area to blit from * @width: width of the blit area * @height: height of the blit area * * The SVGA device may have the DMA buf cached, so before letting the * device use it as the source image for a subsequent operation, we * update the cached copy. * * RETURNs: * 0 on success, error code on failure */ static int vmw_stdu_dma_update(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_framebuffer_surface *vfbs, uint32_t x, uint32_t y, uint32_t width, uint32_t height) { size_t fifo_size; struct { SVGA3dCmdHeader header; SVGA3dCmdUpdateGBImage body; } img_update_cmd; /* Only need to do this if the surface is a DMA buf proxy */ if (!vfbs->is_dmabuf_proxy) return 0; fifo_size = sizeof(img_update_cmd); memset(&img_update_cmd, 0, fifo_size); img_update_cmd.header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE; img_update_cmd.header.size = sizeof(img_update_cmd.body); img_update_cmd.body.image.sid = vfbs->surface->res.id; img_update_cmd.body.box.x = x; img_update_cmd.body.box.y = y; img_update_cmd.body.box.w = width; img_update_cmd.body.box.h = height; img_update_cmd.body.box.d = 1; return vmw_execbuf_process(file_priv, dev_priv, NULL, (void *) &img_update_cmd, fifo_size, 0, VMW_QUIRK_SRC_SID_OK, NULL, NULL); } /** * vmw_stdu_content_copy - copies an area from the content to display surface * * @dev_priv: VMW DRM device * @file_priv: Pointer to a drm file private structure * @stdu: STDU whose display surface will be blitted to * @content_x: top/left corner of the content area to blit from * @content_y: top/left corner of the content area to blit from * @width: width of the blit area * @height: height of the blit area * @display_x: top/left corner of the display area to blit to * @display_y: top/left corner of the display area to blit to * * Copies an area from the content surface to the display surface. * * RETURNs: * 0 on success, error code on failure */ static int vmw_stdu_content_copy(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_screen_target_display_unit *stdu, uint32_t content_x, uint32_t content_y, uint32_t width, uint32_t height, uint32_t display_x, uint32_t display_y) { struct vmw_framebuffer_surface *content_vfbs; size_t fifo_size; int ret; void *cmd; u32 quirks = VMW_QUIRK_DST_SID_OK; struct { SVGA3dCmdHeader header; SVGA3dCmdSurfaceDMA body; SVGA3dCopyBox area; SVGA3dCmdSurfaceDMASuffix suffix; } surface_dma_cmd; struct { SVGA3dCmdHeader header; SVGA3dCmdSurfaceCopy body; SVGA3dCopyBox area; } surface_cpy_cmd; /* * Can only copy if content and display surfaces exist and are not * the same surface */ if (stdu->display_srf == NULL || stdu->content_fb == NULL || stdu->content_fb_type == SAME_AS_DISPLAY) { return -EINVAL; } if (stdu->content_fb_type == SEPARATE_DMA) { struct vmw_framebuffer *content_vfb; struct drm_vmw_size cur_size = {0}; const struct svga3d_surface_desc *desc; enum SVGA3dSurfaceFormat format; SVGA3dCmdSurfaceDMASuffix *suffix; SVGAGuestPtr ptr; content_vfb = vmw_framebuffer_to_vfb(stdu->content_fb); cur_size.width = width; cur_size.height = height; cur_size.depth = 1; /* Derive a SVGA3dSurfaceFormat for the DMA buf */ switch (content_vfb->base.bits_per_pixel) { case 32: format = SVGA3D_A8R8G8B8; break; case 24: format = SVGA3D_X8R8G8B8; break; case 16: format = SVGA3D_R5G6B5; break; case 15: format = SVGA3D_A1R5G5B5; break; default: DRM_ERROR("Invalid color depth: %d\n", content_vfb->base.depth); return -EINVAL; } desc = svga3dsurface_get_desc(format); fifo_size = sizeof(surface_dma_cmd); memset(&surface_dma_cmd, 0, fifo_size); ptr.gmrId = content_vfb->user_handle; ptr.offset = 0; surface_dma_cmd.header.id = SVGA_3D_CMD_SURFACE_DMA; surface_dma_cmd.header.size = sizeof(surface_dma_cmd.body) + sizeof(surface_dma_cmd.area) + sizeof(surface_dma_cmd.suffix); surface_dma_cmd.body.guest.ptr = ptr; surface_dma_cmd.body.guest.pitch = stdu->content_fb->pitches[0]; surface_dma_cmd.body.host.sid = stdu->display_srf->res.id; surface_dma_cmd.body.host.face = 0; surface_dma_cmd.body.host.mipmap = 0; surface_dma_cmd.body.transfer = SVGA3D_WRITE_HOST_VRAM; surface_dma_cmd.area.srcx = content_x; surface_dma_cmd.area.srcy = content_y; surface_dma_cmd.area.x = display_x; surface_dma_cmd.area.y = display_y; surface_dma_cmd.area.d = 1; surface_dma_cmd.area.w = width; surface_dma_cmd.area.h = height; suffix = &surface_dma_cmd.suffix; suffix->suffixSize = sizeof(*suffix); suffix->maximumOffset = svga3dsurface_get_image_buffer_size( desc, &cur_size, stdu->content_fb->pitches[0]); cmd = (void *) &surface_dma_cmd; } else { u32 src_id; content_vfbs = vmw_framebuffer_to_vfbs(stdu->content_fb); if (content_vfbs->is_dmabuf_proxy) { ret = vmw_stdu_dma_update(dev_priv, file_priv, content_vfbs, content_x, content_y, width, height); if (ret != 0) { DRM_ERROR("Failed to update cached DMA buf\n"); return ret; } quirks |= VMW_QUIRK_SRC_SID_OK; src_id = content_vfbs->surface->res.id; } else { struct vmw_framebuffer *content_vfb; content_vfb = vmw_framebuffer_to_vfb(stdu->content_fb); src_id = content_vfb->user_handle; } fifo_size = sizeof(surface_cpy_cmd); memset(&surface_cpy_cmd, 0, fifo_size); surface_cpy_cmd.header.id = SVGA_3D_CMD_SURFACE_COPY; surface_cpy_cmd.header.size = sizeof(surface_cpy_cmd.body) + sizeof(surface_cpy_cmd.area); surface_cpy_cmd.body.src.sid = src_id; surface_cpy_cmd.body.dest.sid = stdu->display_srf->res.id; surface_cpy_cmd.area.srcx = content_x; surface_cpy_cmd.area.srcy = content_y; surface_cpy_cmd.area.x = display_x; surface_cpy_cmd.area.y = display_y; surface_cpy_cmd.area.d = 1; surface_cpy_cmd.area.w = width; surface_cpy_cmd.area.h = height; cmd = (void *) &surface_cpy_cmd; } ret = vmw_execbuf_process(file_priv, dev_priv, NULL, (void *) cmd, fifo_size, 0, quirks, NULL, NULL); return ret; } /** * vmw_stdu_define_st - Defines a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit to create a Screen Target for * * Creates a STDU that we can used later. This function is called whenever the * framebuffer size changes. * * RETURNs: * 0 on success, error code on failure */ static int vmw_stdu_define_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu) { struct { SVGA3dCmdHeader header; SVGA3dCmdDefineGBScreenTarget body; } *cmd; cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { DRM_ERROR("Out of FIFO space defining Screen Target\n"); return -ENOMEM; } cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; cmd->body.width = stdu->display_srf->base_size.width; cmd->body.height = stdu->display_srf->base_size.height; cmd->body.flags = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0; cmd->body.dpi = 0; cmd->body.xRoot = stdu->base.crtc.x; cmd->body.yRoot = stdu->base.crtc.y; if (!stdu->base.is_implicit) { cmd->body.xRoot = stdu->base.gui_x; cmd->body.yRoot = stdu->base.gui_y; } vmw_fifo_commit(dev_priv, sizeof(*cmd)); stdu->defined = true; return 0; } /** * vmw_stdu_bind_st - Binds a surface to a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit affected * @res: Buffer to bind to the screen target. Set to NULL to blank screen. * * Binding a surface to a Screen Target the same as flipping */ static int vmw_stdu_bind_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu, struct vmw_resource *res) { SVGA3dSurfaceImageId image; struct { SVGA3dCmdHeader header; SVGA3dCmdBindGBScreenTarget body; } *cmd; if (!stdu->defined) { DRM_ERROR("No screen target defined\n"); return -EINVAL; } /* Set up image using information in vfb */ memset(&image, 0, sizeof(image)); image.sid = res ? res->id : SVGA3D_INVALID_ID; cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { DRM_ERROR("Out of FIFO space binding a screen target\n"); return -ENOMEM; } cmd->header.id = SVGA_3D_CMD_BIND_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; cmd->body.image = image; vmw_fifo_commit(dev_priv, sizeof(*cmd)); return 0; } /** * vmw_stdu_update_st - Updates a Screen Target * * @dev_priv: VMW DRM device * @file_priv: Pointer to DRM file private structure. Set to NULL when * we want to blank display. * @stdu: display unit affected * @update_area: area that needs to be updated * * This function needs to be called whenever the content of a screen * target changes. * If the display and content buffers are different, then this function does * a blit first from the content buffer to the display buffer before issuing * the Screen Target update command. * * RETURNS: * 0 on success, error code on failure */ static int vmw_stdu_update_st(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_screen_target_display_unit *stdu, struct drm_clip_rect *update_area) { u32 width, height; u32 display_update_x, display_update_y; unsigned short display_x1, display_y1, display_x2, display_y2; int ret; struct { SVGA3dCmdHeader header; SVGA3dCmdUpdateGBScreenTarget body; } *cmd; if (!stdu->defined) { DRM_ERROR("No screen target defined"); return -EINVAL; } /* Display coordinates relative to its position in content surface */ display_x1 = stdu->base.crtc.x; display_y1 = stdu->base.crtc.y; display_x2 = display_x1 + stdu->display_srf->base_size.width; display_y2 = display_y1 + stdu->display_srf->base_size.height; /* Do nothing if the update area is outside of the display surface */ if (update_area->x2 <= display_x1 || update_area->x1 >= display_x2 || update_area->y2 <= display_y1 || update_area->y1 >= display_y2) return 0; /* The top-left hand corner of the update area in display surface */ display_update_x = max(update_area->x1 - display_x1, 0); display_update_y = max(update_area->y1 - display_y1, 0); width = min(update_area->x2, display_x2) - max(update_area->x1, display_x1); height = min(update_area->y2, display_y2) - max(update_area->y1, display_y1); /* * If content is on a separate surface, then copy the dirty area to * the display surface */ if (file_priv && stdu->content_fb_type != SAME_AS_DISPLAY) { ret = vmw_stdu_content_copy(dev_priv, file_priv, stdu, max(update_area->x1, display_x1), max(update_area->y1, display_y1), width, height, display_update_x, display_update_y); if (unlikely(ret != 0)) { DRM_ERROR("Failed to blit content\n"); return ret; } } /* * If the display surface is the same as the content surface, then * it may be backed by a DMA buf. If it is then we need to update * the device's cached copy of the DMA buf before issuing the screen * target update. */ if (file_priv && stdu->content_fb_type == SAME_AS_DISPLAY) { struct vmw_framebuffer_surface *vfbs; vfbs = vmw_framebuffer_to_vfbs(stdu->content_fb); ret = vmw_stdu_dma_update(dev_priv, file_priv, vfbs, max(update_area->x1, display_x1), max(update_area->y1, display_y1), width, height); if (ret != 0) { DRM_ERROR("Failed to update cached DMA buffer\n"); return ret; } } cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { DRM_ERROR("Out of FIFO space updating a Screen Target\n"); return -ENOMEM; } cmd->header.id = SVGA_3D_CMD_UPDATE_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; cmd->body.rect.x = display_update_x; cmd->body.rect.y = display_update_y; cmd->body.rect.w = width; cmd->body.rect.h = height; vmw_fifo_commit(dev_priv, sizeof(*cmd)); return 0; } /** * vmw_stdu_destroy_st - Destroy a Screen Target * * @dev_priv: VMW DRM device * @stdu: display unit to destroy */ static int vmw_stdu_destroy_st(struct vmw_private *dev_priv, struct vmw_screen_target_display_unit *stdu) { int ret; struct { SVGA3dCmdHeader header; SVGA3dCmdDestroyGBScreenTarget body; } *cmd; /* Nothing to do if not successfully defined */ if (unlikely(!stdu->defined)) return 0; cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); if (unlikely(cmd == NULL)) { DRM_ERROR("Out of FIFO space, screen target not destroyed\n"); return -ENOMEM; } cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SCREENTARGET; cmd->header.size = sizeof(cmd->body); cmd->body.stid = stdu->base.unit; vmw_fifo_commit(dev_priv, sizeof(*cmd)); /* Force sync */ ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ); if (unlikely(ret != 0)) DRM_ERROR("Failed to sync with HW"); stdu->defined = false; return ret; } /** * vmw_stdu_crtc_set_config - Sets a mode * * @set: mode parameters * * This function is the device-specific portion of the DRM CRTC mode set. * For the SVGA device, we do this by defining a Screen Target, binding a * GB Surface to that target, and finally update the screen target. * * RETURNS: * 0 on success, error code otherwise */ static int vmw_stdu_crtc_set_config(struct drm_mode_set *set) { struct vmw_private *dev_priv; struct vmw_screen_target_display_unit *stdu; struct vmw_framebuffer *vfb; struct vmw_framebuffer_surface *new_vfbs; struct drm_display_mode *mode; struct drm_framebuffer *new_fb; struct drm_crtc *crtc; struct drm_encoder *encoder; struct drm_connector *connector; struct drm_clip_rect update_area = {0}; int ret; if (!set || !set->crtc) return -EINVAL; crtc = set->crtc; crtc->x = set->x; crtc->y = set->y; stdu = vmw_crtc_to_stdu(crtc); mode = set->mode; new_fb = set->fb; dev_priv = vmw_priv(crtc->dev); if (set->num_connectors > 1) { DRM_ERROR("Too many connectors\n"); return -EINVAL; } if (set->num_connectors == 1 && set->connectors[0] != &stdu->base.connector) { DRM_ERROR("Connectors don't match %p %p\n", set->connectors[0], &stdu->base.connector); return -EINVAL; } /* Since they always map one to one these are safe */ connector = &stdu->base.connector; encoder = &stdu->base.encoder; /* * After this point the CRTC will be considered off unless a new fb * is bound */ if (stdu->defined) { /* Unbind current surface by binding an invalid one */ ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); if (unlikely(ret != 0)) return ret; /* Update Screen Target, display will now be blank */ if (crtc->primary->fb) { update_area.x2 = crtc->primary->fb->width; update_area.y2 = crtc->primary->fb->height; ret = vmw_stdu_update_st(dev_priv, NULL, stdu, &update_area); if (unlikely(ret != 0)) return ret; } crtc->primary->fb = NULL; crtc->enabled = false; encoder->crtc = NULL; connector->encoder = NULL; vmw_stdu_unpin_display(stdu); stdu->content_fb = NULL; stdu->content_fb_type = SAME_AS_DISPLAY; ret = vmw_stdu_destroy_st(dev_priv, stdu); /* The hardware is hung, give up */ if (unlikely(ret != 0)) return ret; } /* Any of these conditions means the caller wants CRTC off */ if (set->num_connectors == 0 || !mode || !new_fb) return 0; if (set->x + mode->hdisplay > new_fb->width || set->y + mode->vdisplay > new_fb->height) { DRM_ERROR("Set outside of framebuffer\n"); return -EINVAL; } stdu->content_fb = new_fb; vfb = vmw_framebuffer_to_vfb(stdu->content_fb); if (vfb->dmabuf) stdu->content_fb_type = SEPARATE_DMA; /* * If the requested mode is different than the width and height * of the FB or if the content buffer is a DMA buf, then allocate * a display FB that matches the dimension of the mode */ if (mode->hdisplay != new_fb->width || mode->vdisplay != new_fb->height || stdu->content_fb_type != SAME_AS_DISPLAY) { struct vmw_surface content_srf; struct drm_vmw_size display_base_size = {0}; struct vmw_surface *display_srf; display_base_size.width = mode->hdisplay; display_base_size.height = mode->vdisplay; display_base_size.depth = 1; /* * If content buffer is a DMA buf, then we have to construct * surface info */ if (stdu->content_fb_type == SEPARATE_DMA) { switch (new_fb->bits_per_pixel) { case 32: content_srf.format = SVGA3D_X8R8G8B8; break; case 16: content_srf.format = SVGA3D_R5G6B5; break; case 8: content_srf.format = SVGA3D_P8; break; default: DRM_ERROR("Invalid format\n"); ret = -EINVAL; goto err_unref_content; } content_srf.flags = 0; content_srf.mip_levels[0] = 1; content_srf.multisample_count = 0; } else { stdu->content_fb_type = SEPARATE_SURFACE; new_vfbs = vmw_framebuffer_to_vfbs(new_fb); content_srf = *new_vfbs->surface; } ret = vmw_surface_gb_priv_define(crtc->dev, 0, /* because kernel visible only */ content_srf.flags, content_srf.format, true, /* a scanout buffer */ content_srf.mip_levels[0], content_srf.multisample_count, display_base_size, &display_srf); if (unlikely(ret != 0)) { DRM_ERROR("Cannot allocate a display FB.\n"); goto err_unref_content; } stdu->display_srf = display_srf; } else { new_vfbs = vmw_framebuffer_to_vfbs(new_fb); stdu->display_srf = new_vfbs->surface; } ret = vmw_stdu_pin_display(stdu); if (unlikely(ret != 0)) { stdu->display_srf = NULL; goto err_unref_content; } vmw_fb_off(dev_priv); vmw_svga_enable(dev_priv); /* * Steps to displaying a surface, assume surface is already * bound: * 1. define a screen target * 2. bind a fb to the screen target * 3. update that screen target (this is done later by * vmw_kms_stdu_do_surface_dirty_or_present) */ ret = vmw_stdu_define_st(dev_priv, stdu); if (unlikely(ret != 0)) goto err_unpin_display_and_content; ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res); if (unlikely(ret != 0)) goto err_unpin_destroy_st; connector->encoder = encoder; encoder->crtc = crtc; crtc->mode = *mode; crtc->primary->fb = new_fb; crtc->enabled = true; return ret; err_unpin_destroy_st: vmw_stdu_destroy_st(dev_priv, stdu); err_unpin_display_and_content: vmw_stdu_unpin_display(stdu); err_unref_content: stdu->content_fb = NULL; return ret; } /** * vmw_stdu_crtc_page_flip - Binds a buffer to a screen target * * @crtc: CRTC to attach FB to * @fb: FB to attach * @event: Event to be posted. This event should've been alloced * using k[mz]alloc, and should've been completely initialized. * @page_flip_flags: Input flags. * * If the STDU uses the same display and content buffers, i.e. a true flip, * this function will replace the existing display buffer with the new content * buffer. * * If the STDU uses different display and content buffers, i.e. a blit, then * only the content buffer will be updated. * * RETURNS: * 0 on success, error code on failure */ static int vmw_stdu_crtc_page_flip(struct drm_crtc *crtc, struct drm_framebuffer *new_fb, struct drm_pending_vblank_event *event, uint32_t flags) { struct vmw_private *dev_priv = vmw_priv(crtc->dev); struct vmw_screen_target_display_unit *stdu; struct drm_file *file_priv; struct drm_clip_rect update_area = {0}; int ret; /* * Temporarily don't support event == NULL. We need the * @file_priv pointer! */ if (event == NULL) return -EINVAL; if (crtc == NULL) return -EINVAL; dev_priv = vmw_priv(crtc->dev); stdu = vmw_crtc_to_stdu(crtc); crtc->primary->fb = new_fb; stdu->content_fb = new_fb; if (stdu->display_srf) { update_area.x2 = stdu->display_srf->base_size.width; update_area.y2 = stdu->display_srf->base_size.height; /* * If the display surface is the same as the content surface * then remove the reference */ if (stdu->content_fb_type == SAME_AS_DISPLAY) { if (stdu->defined) { /* Unbind the current surface */ ret = vmw_stdu_bind_st(dev_priv, stdu, NULL); if (unlikely(ret != 0)) goto err_out; } vmw_stdu_unpin_display(stdu); stdu->display_srf = NULL; } } if (!new_fb) { /* Blanks the display */ (void) vmw_stdu_update_st(dev_priv, NULL, stdu, &update_area); return 0; } if (stdu->content_fb_type == SAME_AS_DISPLAY) { stdu->display_srf = vmw_framebuffer_to_vfbs(new_fb)->surface; ret = vmw_stdu_pin_display(stdu); if (ret) { stdu->display_srf = NULL; goto err_out; } /* Bind display surface */ ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res); if (unlikely(ret != 0)) goto err_unpin_display_and_content; } /* Update display surface: after this point everything is bound */ update_area.x2 = stdu->display_srf->base_size.width; update_area.y2 = stdu->display_srf->base_size.height; file_priv = event->base.file_priv; ret = vmw_stdu_update_st(dev_priv, file_priv, stdu, &update_area); if (unlikely(ret != 0)) return ret; if (event) { struct vmw_fence_obj *fence = NULL; vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL); if (!fence) return -ENOMEM; ret = vmw_event_fence_action_queue(file_priv, fence, &event->base, &event->event.tv_sec, &event->event.tv_usec, true); vmw_fence_obj_unreference(&fence); } return ret; err_unpin_display_and_content: vmw_stdu_unpin_display(stdu); err_out: crtc->primary->fb = NULL; stdu->content_fb = NULL; return ret; } /* * Screen Target CRTC dispatch table */ static struct drm_crtc_funcs vmw_stdu_crtc_funcs = { .save = vmw_du_crtc_save, .restore = vmw_du_crtc_restore, .cursor_set = vmw_du_crtc_cursor_set, .cursor_move = vmw_du_crtc_cursor_move, .gamma_set = vmw_du_crtc_gamma_set, .destroy = vmw_stdu_crtc_destroy, .set_config = vmw_stdu_crtc_set_config, .page_flip = vmw_stdu_crtc_page_flip, }; /****************************************************************************** * Screen Target Display Unit Encoder Functions *****************************************************************************/ /** * vmw_stdu_encoder_destroy - cleans up the STDU * * @encoder: used the get the containing STDU * * vmwgfx cleans up crtc/encoder/connector all at the same time so technically * this can be a no-op. Nevertheless, it doesn't hurt of have this in case * the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't * get called. */ static void vmw_stdu_encoder_destroy(struct drm_encoder *encoder) { vmw_stdu_destroy(vmw_encoder_to_stdu(encoder)); } static struct drm_encoder_funcs vmw_stdu_encoder_funcs = { .destroy = vmw_stdu_encoder_destroy, }; /****************************************************************************** * Screen Target Display Unit Connector Functions *****************************************************************************/ /** * vmw_stdu_connector_destroy - cleans up the STDU * * @connector: used to get the containing STDU * * vmwgfx cleans up crtc/encoder/connector all at the same time so technically * this can be a no-op. Nevertheless, it doesn't hurt of have this in case * the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't * get called. */ static void vmw_stdu_connector_destroy(struct drm_connector *connector) { vmw_stdu_destroy(vmw_connector_to_stdu(connector)); } static struct drm_connector_funcs vmw_stdu_connector_funcs = { .dpms = vmw_du_connector_dpms, .save = vmw_du_connector_save, .restore = vmw_du_connector_restore, .detect = vmw_du_connector_detect, .fill_modes = vmw_du_connector_fill_modes, .set_property = vmw_du_connector_set_property, .destroy = vmw_stdu_connector_destroy, }; /** * vmw_stdu_init - Sets up a Screen Target Display Unit * * @dev_priv: VMW DRM device * @unit: unit number range from 0 to VMWGFX_NUM_DISPLAY_UNITS * * This function is called once per CRTC, and allocates one Screen Target * display unit to represent that CRTC. Since the SVGA device does not separate * out encoder and connector, they are represented as part of the STDU as well. */ static int vmw_stdu_init(struct vmw_private *dev_priv, unsigned unit) { struct vmw_screen_target_display_unit *stdu; struct drm_device *dev = dev_priv->dev; struct drm_connector *connector; struct drm_encoder *encoder; struct drm_crtc *crtc; stdu = kzalloc(sizeof(*stdu), GFP_KERNEL); if (!stdu) return -ENOMEM; stdu->base.unit = unit; crtc = &stdu->base.crtc; encoder = &stdu->base.encoder; connector = &stdu->base.connector; stdu->base.pref_active = (unit == 0); stdu->base.pref_width = dev_priv->initial_width; stdu->base.pref_height = dev_priv->initial_height; stdu->base.pref_mode = NULL; stdu->base.is_implicit = true; drm_connector_init(dev, connector, &vmw_stdu_connector_funcs, DRM_MODE_CONNECTOR_VIRTUAL); connector->status = vmw_du_connector_detect(connector, false); drm_encoder_init(dev, encoder, &vmw_stdu_encoder_funcs, DRM_MODE_ENCODER_VIRTUAL); drm_mode_connector_attach_encoder(connector, encoder); encoder->possible_crtcs = (1 << unit); encoder->possible_clones = 0; (void) drm_connector_register(connector); drm_crtc_init(dev, crtc, &vmw_stdu_crtc_funcs); drm_mode_crtc_set_gamma_size(crtc, 256); drm_object_attach_property(&connector->base, dev->mode_config.dirty_info_property, 1); return 0; } /** * vmw_stdu_destroy - Cleans up a vmw_screen_target_display_unit * * @stdu: Screen Target Display Unit to be destroyed * * Clean up after vmw_stdu_init */ static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu) { vmw_stdu_unpin_display(stdu); vmw_du_cleanup(&stdu->base); kfree(stdu); } /****************************************************************************** * Screen Target Display KMS Functions * * These functions are called by the common KMS code in vmwgfx_kms.c *****************************************************************************/ /** * vmw_kms_stdu_init_display - Initializes a Screen Target based display * * @dev_priv: VMW DRM device * * This function initialize a Screen Target based display device. It checks * the capability bits to make sure the underlying hardware can support * screen targets, and then creates the maximum number of CRTCs, a.k.a Display * Units, as supported by the display hardware. * * RETURNS: * 0 on success, error code otherwise */ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv) { struct drm_device *dev = dev_priv->dev; int i, ret; /* Do nothing if Screen Target support is turned off */ if (!VMWGFX_ENABLE_SCREEN_TARGET_OTABLE) return -ENOSYS; if (!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS)) return -ENOSYS; ret = drm_vblank_init(dev, VMWGFX_NUM_DISPLAY_UNITS); if (unlikely(ret != 0)) return ret; ret = drm_mode_create_dirty_info_property(dev); if (unlikely(ret != 0)) goto err_vblank_cleanup; for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) { ret = vmw_stdu_init(dev_priv, i); if (unlikely(ret != 0)) { DRM_ERROR("Failed to initialize STDU %d", i); goto err_vblank_cleanup; } } dev_priv->active_display_unit = vmw_du_screen_target; DRM_INFO("Screen Target Display device initialized\n"); return 0; err_vblank_cleanup: drm_vblank_cleanup(dev); return ret; } /** * vmw_kms_stdu_close_display - Cleans up after vmw_kms_stdu_init_display * * @dev_priv: VMW DRM device * * Frees up any resources allocated by vmw_kms_stdu_init_display * * RETURNS: * 0 on success */ int vmw_kms_stdu_close_display(struct vmw_private *dev_priv) { struct drm_device *dev = dev_priv->dev; drm_vblank_cleanup(dev); return 0; } /** * vmw_kms_stdu_do_surface_dirty - updates a dirty rectange to SVGA device * * @dev_priv: VMW DRM device * @file_priv: Pointer to a drm file private structure * @framebuffer: FB with the new content to be copied to SVGA device * @clip_rects: array of dirty rectanges * @num_of_clip_rects: number of rectanges in @clips * @increment: increment to the next dirty rect in @clips * * This function sends an Update command to the SVGA device. This will notify * the device that a region needs to be copied to the screen. At this time * we are not coalescing clip rects into one large clip rect because the SVGA * device will do it for us. * * RETURNS: * 0 on success, error code otherwise */ int vmw_kms_stdu_do_surface_dirty(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_framebuffer *framebuffer, struct drm_clip_rect *clip_rects, unsigned num_of_clip_rects, int increment) { struct vmw_screen_target_display_unit *stdu[VMWGFX_NUM_DISPLAY_UNITS]; struct drm_clip_rect *cur_rect; struct drm_crtc *crtc; unsigned num_of_du = 0, cur_du, count = 0; int ret = 0; BUG_ON(!clip_rects || !num_of_clip_rects); /* Figure out all the DU affected by this surface */ list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, head) { if (crtc->primary->fb != &framebuffer->base) continue; stdu[num_of_du++] = vmw_crtc_to_stdu(crtc); } for (cur_du = 0; cur_du < num_of_du; cur_du++) for (cur_rect = clip_rects, count = 0; count < num_of_clip_rects && ret == 0; cur_rect += increment, count++) { ret = vmw_stdu_update_st(dev_priv, file_priv, stdu[cur_du], cur_rect); } return ret; } /** * vmw_kms_stdu_present - present a surface to the display surface * * @dev_priv: VMW DRM device * @file_priv: Pointer to a drm file private structure * @vfb: Used to pick which STDU(s) is affected * @user_handle: user handle for the source surface * @dest_x: top/left corner of the display area to blit to * @dest_y: top/left corner of the display area to blit to * @clip_rects: array of dirty rectanges * @num_of_clip_rects: number of rectanges in @clips * * This function copies a surface onto the display surface, and * updates the screen target. Strech blit is currently not * supported. * * RETURNS: * 0 on success, error code otherwise */ int vmw_kms_stdu_present(struct vmw_private *dev_priv, struct drm_file *file_priv, struct vmw_framebuffer *vfb, uint32_t user_handle, int32_t dest_x, int32_t dest_y, struct drm_vmw_rect *clip_rects, uint32_t num_of_clip_rects) { struct vmw_screen_target_display_unit *stdu[VMWGFX_NUM_DISPLAY_UNITS]; struct drm_clip_rect *update_area; struct drm_crtc *crtc; size_t fifo_size; int num_of_du = 0, cur_du, i; int ret = 0; struct vmw_clip_rect src_bb; struct { SVGA3dCmdHeader header; SVGA3dCmdSurfaceCopy body; } *cmd; SVGA3dCopyBox *blits; BUG_ON(!clip_rects || !num_of_clip_rects); list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, head) { if (crtc->primary->fb != &vfb->base) continue; stdu[num_of_du++] = vmw_crtc_to_stdu(crtc); } update_area = kcalloc(num_of_clip_rects, sizeof(*update_area), GFP_KERNEL); if (unlikely(update_area == NULL)) { DRM_ERROR("Temporary clip rect memory alloc failed.\n"); return -ENOMEM; } fifo_size = sizeof(*cmd) + sizeof(SVGA3dCopyBox) * num_of_clip_rects; cmd = kmalloc(fifo_size, GFP_KERNEL); if (unlikely(cmd == NULL)) { DRM_ERROR("Failed to allocate memory for surface copy.\n"); ret = -ENOMEM; goto out_free_update_area; } memset(cmd, 0, fifo_size); cmd->header.id = SVGA_3D_CMD_SURFACE_COPY; blits = (SVGA3dCopyBox *)&cmd[1]; /* Figure out the source bounding box */ src_bb.x1 = clip_rects->x; src_bb.y1 = clip_rects->y; src_bb.x2 = clip_rects->x + clip_rects->w; src_bb.y2 = clip_rects->y + clip_rects->h; for (i = 1; i < num_of_clip_rects; i++) { src_bb.x1 = min_t(int, src_bb.x1, clip_rects[i].x); src_bb.x2 = max_t(int, src_bb.x2, clip_rects[i].x + (int) clip_rects[i].w); src_bb.y1 = min_t(int, src_bb.y1, clip_rects[i].y); src_bb.y2 = max_t(int, src_bb.y2, clip_rects[i].y + (int) clip_rects[i].h); } for (i = 0; i < num_of_clip_rects; i++) { update_area[i].x1 = clip_rects[i].x - src_bb.x1; update_area[i].x2 = update_area[i].x1 + clip_rects[i].w; update_area[i].y1 = clip_rects[i].y - src_bb.y1; update_area[i].y2 = update_area[i].y1 + clip_rects[i].h; } for (cur_du = 0; cur_du < num_of_du; cur_du++) { struct vmw_clip_rect dest_bb; int num_of_blits; crtc = &stdu[cur_du]->base.crtc; dest_bb.x1 = src_bb.x1 + dest_x - crtc->x; dest_bb.y1 = src_bb.y1 + dest_y - crtc->y; dest_bb.x2 = src_bb.x2 + dest_x - crtc->x; dest_bb.y2 = src_bb.y2 + dest_y - crtc->y; /* Skip any STDU outside of the destination bounding box */ if (dest_bb.x1 >= crtc->mode.hdisplay || dest_bb.y1 >= crtc->mode.vdisplay || dest_bb.x2 <= 0 || dest_bb.y2 <= 0) continue; /* Normalize to top-left of src bounding box in dest coord */ dest_bb.x2 = crtc->mode.hdisplay - dest_bb.x1; dest_bb.y2 = crtc->mode.vdisplay - dest_bb.y1; dest_bb.x1 = 0 - dest_bb.x1; dest_bb.y1 = 0 - dest_bb.y1; for (i = 0, num_of_blits = 0; i < num_of_clip_rects; i++) { int x1 = max_t(int, dest_bb.x1, (int)update_area[i].x1); int y1 = max_t(int, dest_bb.y1, (int)update_area[i].y1); int x2 = min_t(int, dest_bb.x2, (int)update_area[i].x2); int y2 = min_t(int, dest_bb.y2, (int)update_area[i].y2); if (x1 >= x2) continue; if (y1 >= y2) continue; blits[num_of_blits].srcx = src_bb.x1 + x1; blits[num_of_blits].srcy = src_bb.y1 + y1; blits[num_of_blits].x = -dest_bb.x1 + x1; blits[num_of_blits].y = -dest_bb.y1 + y1; blits[num_of_blits].d = 1; blits[num_of_blits].w = x2 - x1; blits[num_of_blits].h = y2 - y1; num_of_blits++; } if (num_of_blits == 0) continue; /* Calculate new command size */ fifo_size = sizeof(*cmd) + sizeof(SVGA3dCopyBox) * num_of_blits; cmd->header.size = cpu_to_le32(fifo_size - sizeof(cmd->header)); cmd->body.src.sid = user_handle; cmd->body.dest.sid = stdu[cur_du]->display_srf->res.id; ret = vmw_execbuf_process(file_priv, dev_priv, NULL, cmd, fifo_size, 0, VMW_QUIRK_DST_SID_OK, NULL, NULL); if (unlikely(ret != 0)) break; for (i = 0; i < num_of_blits; i++) { struct drm_clip_rect blit_area; /* * Add crtc offset because vmw_stdu_update_st expects * desktop coordinates */ blit_area.x1 = blits[i].x + crtc->x; blit_area.x2 = blit_area.x1 + blits[i].w; blit_area.y1 = blits[i].y + crtc->y; blit_area.y2 = blit_area.y1 + blits[i].h; (void) vmw_stdu_update_st(dev_priv, NULL, stdu[cur_du], &blit_area); } } kfree(cmd); out_free_update_area: kfree(update_area); return ret; }